 |
DAZ Studio 3 Advanced
Unleash the Artist Within

|
What is DAZ Studio?
DAZ Studio is a feature rich 3D figure customization, posing, and
animation tool that enables anyone to create stunning digital illustrations
and animations. DAZ Studio is the perfect tool to design unique digital art
and animations using virtual people, animals, props, vehicles, accessories,
environments and more. Simply select your subject and/or setting, arrange
accessories, setup lighting, and begin creating beautiful artwork.
What is 3D Digital Art?
If you're new to 3D art and animation, then DAZ Studio is the perfect
place to begin. DAZ Studio lets you learn all the basics of 3D digital
art and animation with minimal time or cost. 3D digital art is the
result of bringing your imagination to life; from idea to a finished
project.
Using 3D models as
representations of people, places and things and computer generated
lights and physics, you can create whatever you can imagine. Trolls,
fairies, goblins, or space aliens may (or may not) exist in real life,
but they very well can be depicted in your art or animations. Create Art
for Art's sake or for practical projects such as your own book cover
illustration. Can't find a photo of a flying pig? Create one. DAZ Studio
will help you take control and create exactly the image you need.
Get Started for Free
One
of the best things about DAZ Studio is that there's a version you can
download and try yourself for free. See just how easy it is to get
started creating your own original digital art and illustrations without
spending a dime. The free version of DAZ Studio is not limited at all
and includes a starter pack of 3D models and accessories that you can
use to learn the basics. To help you, we've created a beginner video
tutorial that shows you how to create a simple portrait using the
included assets. We also have more videos to help you learn everything
else you can do with DAZ Studio. Be sure to watch our video gallery as
we upload new items frequently.
Browse For More 3D Models
After trying out DAZ Studio for yourself, you will want to visit our
site to see other 3D models, accessories, and 3D environments available
in our online store that you can add to your collection for future
projects. We have new products being released daily, and each week there
is a free product you can receive simply by signing up to receive our
weekly e-newsletter highlighting what's new at www.daz3d.com. We
encourage you to come join our active community of users in our
discussion forums and image galleries. Whether you have things to share,
or simply want to learn from those already using DAZ Studio, the online
discussion forums are a great way to see what else is waiting for you
here at www.daz3d.com.
DAZ Studio In Action
Still don't know if DAZ Studio is right for you? Take a look at how
others are using this powerful yet affordable tool and see if that helps
you get a better understanding of how DAZ Studio can help you in your
creative projects. DAZ Studio is used in a variety of settings including
book cover illustration, web graphics, game assets, fan-art, medical
illustration, forensics, and more. You are limited only by your own
imagination. Get DAZ Studio and bring it to life.
|
 |
 |
Advanced 3D Art and Animation
* High-quality editing tools
* Extended export capabilities
* Greater compatibility with 'Carrara'
* NEW render engine
* NEW aniMate Lite
Platform: Windows or Macintosh |
With DAZ Studio 3 Advanced you can enter a higher
level of 3D art and animation.
Packed with must-have features for the serious 3D
artist, this brand-new edition of DAZ Studio provides high-end tools and
features with extended export capabilities and greater compatibility with its
big brother, Carrara.
Features:
Not only does the free DAZ Studio 3 core
application contain everything that DAZ Studio 2.3 did, its also been updated
with several important new features and a vast number of bug fixes. DAZ Studio 3
Advanced takes everything you love about the free DAZ Studio core and adds in a
healthy serving of speed and sophistication that any serious 3D artist not only
wants, but needs.
- NEW and Improved Render Engine
DAZ Studio is now compatible with version 8.5 of the powerful
3Delight render engine. Improved performance and memory management reduce
render times and handle heavy, complex scenes like never before.
- NEW aniMate Lite
aniMate Lite takes a "building block" approach to animation.
Pre-created animations are broken down into portable and editable chunks
(aniBlocks) that can be arranged together into complete animation sequences.
You can create complex animations by dragging and stacking aniBlocks into a
timeline. You can then re-arrange, add or delete the aniBlocks until the
sequence is just right.
- NEW Visual Cues for Cameras, Lights,
and Bounding Boxes
Tired of seeing bounding box lines all across your workspace? Wish
you could more easily see exactly where the limits of you camera's depth of
field were in relation to your subject? Want a better visual cue for the
spread angle and falloff of your spotlights? All of this is now a reality in
DAZ Studio 3.
- NEW COLLADA Import/Export
This is truly a revolutionary step towards full interoperability
between Carrara and DAZ Studio. Now you can export figures, conforming
clothing, morphs and scenes from DAZ Studio into Carrara. A key new
ingredient to this cross-functionality is support for "sparse morph" data.
This allows you to transfer large amounts of morph data within smaller files
for greater speed. DAZ 3D pioneered this technology for the COLLADA file
format and DAZ Studio is the first application to use this new technique.
Dynamic clothing can also now be exported as part of a COLLADA file using
the new "Freeze Simulation" feature. Available as part of the Dynamic
Clothing plugin, Freeze Simulation is used to convert dynamic clothing
simulations into static morph data. The same data can then be imported into
your Carrara scenes.
Features exclusive to DAZ Studio 3 Advanced:
- Figure Mixer
Now you can blend between different figures to create your own
unique figures. This tool will not only blend two or more shapes together,
but it will also provide a working joint rig and preserve the original
morphs of the figure you started from. Mixed figures can be blended via
dials/slider as a percentage of each figure loaded. The new figures can then
be frozen and saved as part of a DAZ Studio scene file, or exported as a new
CR2 file (via CR2 Exporter, sold separately).
- Morph Follower
This feature allows you to add support for new figures in old
clothing. For example, suppose you have Michael 4 fitting nicely into a
suit, but want to dial in "the Freak 4" body morph. If the suit wasn't
created with necessary supporting morph targets, then it will not fit around
"the Freak 4" morph. But if you use Morph Follower, then the suit can be
updated with new morphs automatically fit the unsupported shape.
- Advanced Shaders and Effects
Additional Shaders - HDRI, IBL, Ambient Occlusion, Area Lights,
Volumetrics, Velvet, Indirect Lighting, Translucency, Layered Anisotropic
Specularity and Sub-Surface Scattering are all included.
- Shader Mixer
Develop your own custom shaders by combining shader building blocks
or "bricks". Shader Mixer allows you to create custom lights, cameras and
surfaces using pre-defined bricks that you combine within a simple node
network. Over 90 different bricks are provided including a range of basic
bricks such as displacement, diffuse color, noise, random, lighting models,
as well as many advanced bricks, such as caustics, occlusion, final
gathering, sub-surface scattering, and area lights.
- Shader Builder
Shader Builder is built for advanced artists who need a deeper
level of control and want to create shaders from scratch. By visually
connecting predefined blocks (which coincide with the RenderMan®
Interface Specification) and/or custom function/macro blocks that you can
build yourself, shader developers can construct custom shaders that take
advantage of what the shading language and a RenderMan compliant rendering
engine have to offer.
Shader Builder puts an interface around a process that is otherwise manually
intensive, so those who are currently creating shaders will find this much
easier and faster to get the results they want.
- Animation Keyframe Editor
Now you can easily see where your keyframes are. Add, delete, copy,
paste and/or move your keyframes around with great visual feedback. All your
edits can be saved out into an "aniBlock". You can create aniBlocks from
DAZ Studio 3 keyframes as well as bake aniTimelines to DAZ Studio 3 keyframes.
- Map Transfer
This allows you to convert a texture from one figure's UV's so that they can
be used on another figure's UV's. Now you can use different UV sets on the
same figure and/or convert the texture for the new set.
- Shader Baker
Shader Baker allows you to bake surface shaders, bump maps,
displacement maps and textures into a single image-based texture as if they
were already rendered. Create content that will look more accurate in the
viewport without the need to render to see its full effect. This tool is
especially useful when preparing content to have a final-render look
straight out of the box that you can then share or sell to other users who
may not have the same advanced shaders you use to make it look its best.
- Scripted Renderer
Gain full control of the rendering process. This will allow you to
customize your rendering for DAZ Studio scenes. If you're into scripting and
are familiar with the RenderMan API, you're going to love this new feature.
- 64-bit for Windows
This is huge for those who have large scene files and have had
problems rendering in the past. 64-bit not only makes things go faster, it
expands memory support, and allows large scenes to be arranged and rendered
much faster. Many scenes that exceeded the limits of DAZ Studio 2 will now
render in very quick time without crashing or hanging.
Minimum System Requirements
Macintosh
Power Macintosh or Intel Macintosh
1.25 GHz (1.8 GHz or faster recommended)
Mac OS X 10.4 or above
1 GB RAM minimum (2GB recommended)
200MB free hard drive space for installation (500 MB recommended)
OpenGL 1.3 compatible graphics card with at least 128 MB RAM (Hardware
accelerated OpenGL 2.2, or higher, compatible recommended with 256MB+ RAM)
* NOTE: DAZ Studio will not function installed on a UNIX partition under Mac OS
X *
Windows 32-bit
Pentium 4
1.3 GHz (2 GHz dual core or faster recommended)
Windows XP (XP or Vista recommended)
1 GB RAM min (2GB recommended)
200MB free hard drive space for installation (500 MB recommended)
OpenGL 1.3 compatible graphics card with at least 128 MB RAM (Hardware
accelerated OpenGL 2.2, or higher, compatible recommended with 512MB RAM)}
DirectX 9 (DirectX 10 recommended)
Windows 64-bit
WHQL-64 certified
Windows XP x64 sp2 (Vista 64 sp1)
1 GB RAM min (3GB recommended)
200MB free hard drive space for installation (500 MB recommended)
Hardware accelerated OpenGl 1.3 compatible (OpenGL 2.2, or higher, compatible
recommended)
DirectX 9 (DirectX 10 recommended)
|
|