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Cycling ’74 creates software for the specialized needs of artists, educators, and researchers working with audio, visual media, and physical computing. Our visual programming tools Max, MSP, and Jitter serve as the creative engine behind thousands of innovative projects.
The company was formed in 1997 by David Zicarelli and has approximately 20 employees and consultants worldwide. |
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Connect Anything. |
For over twenty years, Max has been used by performers, artists, and
composers to make cutting-edge work by connecting basic functional
blocks together into unique applications. Max gives you the parts to
make your own music, sound, video, and interactive media applications.
Use Max to make your own music, sound, video, and interactive media applications. You arrange boxes on a canvas and connect them together to create, experiment, and play.
Use Gen to create audio and video tools that compile as you build them without leaving the comfort of Max.
Gen is included in all Max 6 purchases. A separate purchase of Gen is not required. However, you must have version 6.1.8 (or later) installed.
All customers that purchase between 8.8.14 and the release of Max 7 will receive the upgrade for free.
Already a Max user?
Discover what's new in Max 6
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Visual Programming Create media-rich interactive software by arranging boxes and
connecting them together.
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Audio and Music Take control of your sound with your own custom sound-making,
sequencing, and effects.
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Video with Jitter Combine live video with real-time animation and effects to create
unique visual experiences.
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3D Graphics Generate stunning graphics with hardware-accelerated 3D drawing,
physics, animation, and 3D models.
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Physical Computing Connect sensors and electronics to Max to create interactive and
responsive media.
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Show Control Quickly develop your own adaptable solutions for integrating music,
controllers, lighting, and visuals.
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Make connections. Make things happen.
Max gives you the parts to create
unique sounds, stunning visuals, and engaging interactive media.
These parts are called ‘objects’ – visual boxes that contain tiny
programs to do something specific. Each object does something
different. Some make noises, some make video effects, others just do
simple calculations or make decisions. In Max you add objects to a
visual canvas and connect them together with patchcords. You can use
as many as you like. By combining objects, you create interactive
and unique software without ever writing any code (you can do that
too if you really want to). Just connect.
Objects that Connect
With native support for a wide
variety of controllers and devices, Max lets you connect anything
together..
- Add live camera or audio input
to create an immersive and interactive experience.
- Attach sensors to your Max using
Arduino, Eobody or other devices.
- Plug in MIDI devices and USB
gaming controllers to control things exactly the way you want
to.
- Combine a variety of devices and
software together using MIDI, serial communication, or network
protocols like OpenSoundControl to create hybrid systems.
- Collaborate using
OpenSoundControl across a local network with other computers or
OSC-enabled mobile apps.
Max in Your Community
The diverse tools and accessible
interface has made Max an indispensible tool in a variety of
disciplines where realtime media and interactivity are needed. Here
are things people near you are doing with Max.
- Electronic Musicians use Max to
develop unique sound-making tools, unusual instruments, and
custom performance systems.
- Live Visualists use Jitter and
Vizzie tools to create images that respond to sound and other
inputs.
- Exhibition Designers develop
rich, educational exhibits that engage museum visitors.
- Interactive Media Artists
combine technologies that sense the environment with responsive
Max patches to entertain and challenge the viewer.
- Scientists and Researchers use
the quick prototyping and compatibility of Max to develop
experiments and record data.
- Public Artists and Architects
use Max to develop enhanced public spaces.
- Video Game Developers and Sound
Designers use Max to prototype game sound, develop custom
toolchains, and test new controller prototypes.
Max in Education
Max has been used in Universities all
over the world to teach Computer Music, Interactive and New Media,
Sound Design, and a variety of subjects to students with different
backgrounds. The visual approach of Max empowers students in the
arts to harness the power of computer programming without being
intimidated by lines of code. The basic building blocks of Max have
been vital to training students in the theory and practice of signal
processing and synthesis in Computer Music courses.
Students with a background in other
programming languages will find native support for JavaScript, Java,
and C. Third-party developers have also added support for a number
of scripting and music-oriented languages.
Interactive and New Media courses
benefit from the unique and diverse collection of tools available
with Max. Students combine work with electronics and
microcontrollers like Arduino with the interactive media
capabilities of Max. With support for audio, video, and 3D graphics
in realtime, Max helps students realize rich multimedia projects.
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Discover What's New in Max 6?
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